AI Insights · Timothy · October 2021
Top 5 Tycoon Games Performance in Poland Q3 2021
In Q3 2021, the top 5 tycoon games in Poland saw varying trends in downloads, revenue, and active users, with noteworthy performances from titles like Family Farm Adventure and Dragonscapes Adventure.
In Q3 2021, the top 5 tycoon games in Poland demonstrated notable trends across downloads, revenue, and active users. Here’s a breakdown of their performance based on data from Sensor Tower.
Family Farm Adventure from Century Games Pte. Ltd. experienced a significant rise in weekly revenue, starting at around $3.2K and peaking at approximately $11.2K by the end of September. Weekly downloads also showed an upward trend, reaching a high of 12.6K in late August. Active users grew steadily from 9.8K in late June to around 17.7K by the end of September.
Dragonscapes Adventure by DianDian Interactive Holding saw its weekly revenue peak at $11.5K in late September, up from $5.9K at the beginning of the quarter. Downloads increased notably, with a peak of 11.4K in mid-September. Active users showed a strong upward trend, growing from 25.5K in late June to around 38.1K by the end of September.
Coal Mining Inc. from Lion Studios, despite being released in August 2021, managed to garner attention quickly. Weekly downloads peaked at 22.4K in late August, although they gradually decreased to around 8K by the end of September. Active users followed a similar trend, starting at 4.8K in mid-August and peaking at 34K in late August before settling around 14.2K by the end of the quarter.
Township by Playrix maintained a robust weekly revenue, starting at $11.1K and peaking at $16.3K in late August. Downloads were relatively stable, with minor fluctuations, peaking at around 7K. Active users remained strong, with numbers starting at 112.3K and ending at approximately 101.8K by the end of September.
Family Island — Farming game from Melsoft saw consistent revenue growth, peaking at $27.2K in late September. Downloads showed fluctuations, with a peak of 8.1K at the end of June. Active users saw a slight decline from 39.4K in late June to about 30.7K by the end of September.
These trends highlight the dynamic nature of the mobile gaming market in Poland. For more detailed insights and data, visit Sensor Tower.